• Publication History
    • Landscape similar to actual locations
    • Kings Landing - sea separates
    • Castles
    • New kingdoms represent killings
    • Movement
  • Emotional Reaction
    • Torture platform, outline of human body in red rising up
    • Constant shifts shown through repetition
    • Some kingdoms look more ominous
    • White wall - desolate, protection
    • Tense - huge sense of division
    • Not continuous civilation, broken up
  • Formal Elements
    • Literal figures castles and towns rising and falling
    • Names on each area
    • Land and water
    • Gears
    • Spikes
    • Blood, swords, knight, tools
  • Alternative Meanings
    • Camera angle sideways could show sideways movement of family tree
    • Sideways angle shows how dynamic these kinds of things are
    • Back and forth of families in charge
    • Villages more important in the third one
    • Sweeping over large distances with so many different looking areas makes it look like separate families, not as connected as the real story