|BytesMeisterz||Noah, Peter, Michael, Gibby||Hard Fluff||Felipe, Stevie, Davis, Robert|
|The Gazebros||Brandon, Grant, Jacob, Matt||Quantum Games||Tamara, Adrian, Alex B., Chris|
|Bits Please||Kassandra, Jiselle, Mohit, Zach||The Dirty C||Jared, Jaime, Alex G., Walker|
|The Bandits||Christofer, Darren, Ethan, Ryan||Outkats||Reina, Julia, Ben, Brady, Randall|
|Clueless and Codeless||Gabrielle, Marcus, Alejandro|
|Friday, November 30||First-Year Symposium Presentation|
First-Year Symposium Presentation (20% of project grade)
Due: Friday, November 30, various times
As a team, you will present and demo your game in a 30-minute poster session. We will create the poster boards together in Seminar on 29th. (NOTE: You must be in class to earn full points for the poster!)
Your grade for Symposium will be determined based on the following criteria:
- Attendance/Punctuality/Professionalism - You must be ON TIME and present with your team for the entire 30 minutes. You must be professionally dressed.
- Poster - Your board must include your company's name and team members' names, as well as the name of the game. It must also include all of the design elements of the project thus far (your game concept statement, flowcharts, and design prototypes), using the IMRAD layout and updated to include feedback you have received from your professor. Your score for the board will also be reflective of its overall appearance and professionalism.
- Presentation - You will need to be able to explain the process of creating the game, as well as an overview of the game itself. You should attempt to divide the responsibility for speaking equally among the team members. Your ability to respond to audience questions will also be reflected in this portion of the grade.
Mobile App Prototypes (15% of project grade)
Due: Monday, November 26, by 11:59pm to Blackboard (one submission per team)
Submit three high-quality image files that will demonstrate what your game might look like on a mobile device. It might be a good idea for one of these images to be your home/main screen. Use this as an opportunity to show off the artistic abilities of one (or more) of your group members!
You can upload your design prototypes as separate image files, or a single file, in a single submission.
Final Draft of C++ Code! (20% of project grade)
Due: Monday, November 19, by 11:59pm to Blackboard (one submission per team)
Submit the code for your game as a single .cpp file. Make sure your game includes ALL of the minimum requirements listed in the assignment description here. The code MUST compile in joker and WILL be graded!
First Draft of C++ Code! (15% of project grade)
Due: Wednesday, November 7th, by 11:59pm to Blackboard (one submission per team)
Please submit a working draft of your C++ code that includes, at a minimum, your animated splash screen and your main menu. You can include as much additional material as you'd like, but your code MUST compile in joker to be graded.
Design Elements (20% of project grade)
Due: Monday, October 29th, by 11:59pm to Blackboard (one submission per team)
Your task will be to design your algorithms for the (a) animated splash screen and (b) main menu. You must represent one of the algorithms in pseudocode and one as a flowchart, but you can decide as a team which algorithm to represent each way.
In other words:
(flowchart for splash screen && pseudocode for menu) || (pseudocode for splash screen && flowchart for menu)
For more advice on creating your splash screen, and to see real-world examples, refer to this article.
If you have any questions, don't hestitate to ask!
Vision Statement (10% of project grade)
Due: Monday, October 15th, by 11:59pm to Blackboard (one submission per group)
In 2-3 paragraphs, briefly describe the setting, goals, challenges, and user experience for your game. Upload your statement as a single Word/PDF file.
For more advice on writing your vision statement, and to see real-world examples, refer to this article.